State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top 5 Science Games on Android in Ecuador - Q4 2022

Discover the performance trends of the top 5 science games on Android in Ecuador during Q4 2022, including weekly downloads, revenue, and active users.

Top 5 Science Games on Android in Ecuador - Q4 2022

In the fourth quarter of 2022, the top science games on the Android platform in Ecuador showcased diverse performance trends. Below, we explore the weekly downloads, revenue, and active users for each of the top 5 games, based on data from Sensor Tower.

Plague Inc. saw a fluctuating pattern in weekly revenue, starting with $11 and peaking at $19 by the end of December. The game's weekly downloads ranged from 423 to 628 throughout October, stabilizing to around 440 downloads per week in November, and ending the year with an upward trend, reaching 591 downloads in the last week of December. Weekly active users peaked at 1.2K in early October, dipped to 912 in early December, and rose again to 1.1K by the end of the quarter.

Jetpack Joyride maintained steady weekly revenue with minor fluctuations, hitting a high of $10 in late September and ending with $5 in the final week of December. Weekly downloads showed a significant rise, starting at 556 and peaking at 1.1K in late October, before settling around 600 towards the end of the year. The game’s weekly active users grew from 3.7K in late September to a peak of 5.5K at the end of October, with a gradual decline to 3.3K in early December, and a slight increase to 3.8K by the end of December.

Teslagrad did not show any revenue, downloads, or active user data, making it the least active among the top 5 science games during this period.

Little Alchemy 2 had no recorded revenue for the quarter. Weekly downloads started at 130 at the end of September, showing a decline to 7 by late November, and dropping to zero in the final weeks of December. The game’s weekly active users followed a similar trend, starting at 185 and dropping significantly to 22 by early December.

Cell to Singularity: Evolution did not generate any revenue during the quarter. Weekly downloads started at 263 in late September, dipped to 45 in late November, and saw a small resurgence to 110 in the last week of December. Weekly active users began at 2K in late September, gradually declined to around 1.2K by mid-December, and ended the year slightly higher at 1.3K.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023